Fast Methods for Cosmological Simulations
FastSim serves as a tool for quick N-body simulations in modified gravity.
Mesh_base< T > Member List

This is the complete list of members for Mesh_base< T >, including all inherited members.

assign(T val)Mesh_base< T >inline
dataMesh_base< T >
lengthMesh_base< T >
Mesh_base(size_t n1, size_t n2, size_t n3)Mesh_base< T >inline
N1Mesh_base< T >
N2Mesh_base< T >
N3Mesh_base< T >
operator()(size_t i, size_t j, size_t k)Mesh_base< T >inline
operator()(size_t i, size_t j, size_t k) const Mesh_base< T >inline
operator()(size_t i, size_t j)Mesh_base< T >inline
operator()(size_t i, size_t j) const Mesh_base< T >inline
operator()(Vec_3D< U > pos)Mesh_base< T >inline
operator()(Vec_3D< U > pos) const Mesh_base< T >inline
operator*=(const T &rhs)Mesh_base< T >inline
operator+=(const T &rhs)Mesh_base< T >inline
operator-=(const T &rhs)Mesh_base< T >inline
operator/=(const T &rhs)Mesh_base< T >inline
operator[](size_t i)Mesh_base< T >inline
operator[](size_t i) const Mesh_base< T >inline
real()Mesh_base< T >inline
real() const Mesh_base< T >inline